Showing posts with label geometry. Show all posts
Showing posts with label geometry. Show all posts

Tuesday, August 30, 2011

A toroidal lamp

I woke up in Istanbul around 6am staring at a toroid shaped lamp hung from the ceiling.

Toroid’s surface has peculiar properties compared to a much simpler shape such as a sphere.

On a spherical surface you may start travelling in any direction and end up where you started. This property is valid for any point on the surface.

A spherical surface is a finite two-dimensional surface with no boundaries. It is a finite surface hence you end up reaching the same point. It has no borders or sharp edges that you may fall off.

As a result a spherical surface is a useful model to study a universe with no boundaries but a finite shape like ours.

A spherical surface has also constant curvature. Nowhere on it there is a point that sits on an area that is more or less curved than any other point on the sphere.

On a toroid on the other hand you may find points across its surface sitting on different curvatures. A point on its outer rim is on a surface with positive curvature, where a point on the inner rim is on a surface with negative curvature.

A simplified modelling can explain this “curvature business” that is the essence of Einstein’s general relativity.



You may construct a toroid by bending a cylinder along axis and joining its ends.

Imagine you make a toroid from a rubber cylinder. You will see that the outer surface of the toroid will stretch, and the inner surface will squash forming wrinkles.

Take a rubble rectangular slab, and on its surface paint little circles with identical diameter placed in equal distance from each other. Form a cylinder from the slab by rolling it so that the circles we drew can be viewed from outside. We should observe that despite introducing a positive curvature, the sizes of circles and the distance between them remain the same. There is no stretching or squashing; the curvature is positive but constant.

In contrast when we form a toroid using a rubber cylinder by bending it along its axis and joining both ends, we should observe that the circles on toroid’s outer surface grow in size and the distance between them increases too. The circles on toroid’s inner surface should shrink in size and the distance between them should become shorter. This is because we have introduced variable curvature changing from positive (stretching) to negative (squashing) from outer to inner rim respectively.

Imagine the toroid represents a certain space-time configuration.

It is possible a light beam to travel from circle A to its neighbour B on the inner surface in shorter time than between neighbouring circles on the outer surface. Space-time is clearly stretched on the outer rim, shrunk on the inner one.

A black hole is like a toroid that its inner hole is infinitely small hence the circles you drew on its inner surface collapse onto each other. There is no way to identify or differentiate those circles from one another, the information about them are sucked by black hole’s event horizon.

It is fascinating to think that there may be oddly shaped universes with multitude of curvatures. A universe that its space-time properties are shaped like a toroid is possible. But other weirder shapes too. Some of them may even have collapsed regions where curvature is transformed in odd directions that we may not easily imagine their shape in our Euclidian minds.

The reason we could visualise and construct a toroid is because we may construct it from Euclidian shapes that we are familiar with such as a cylinder. However we should note that we might not do so if we could not stretch and squash the outer and inner surfaces respectively. You cannot construct a non-Euclidian shape without introducing variable curvature.

A toroid is a non-Euclidian shape whereas a cylinder is a Euclidian one. Our education system has given emphasis on shapes with Euclidian geometry perhaps because there are economical benefits of realising them. Euclidian geometry has given us ability to make useful approximations. We can build pipes by modelling them as cylinders for instance.

However studying non-Euclidian geometry such as toroids, can be crucial in modelling and understanding the cosmos.

Monday, March 15, 2010

The shape of the universe

More than four decades ago scientists discovered that the universe is suffused with microwave radiation -long wavelength light- that is a cool relic of the sweltering conditions after the big bang. Earlier on, it was stupendously hot, but as the universe evolved and expanded, the radiation steadily diluted and cooled. Today it is just about 2.7 degrees above absolute zero, and its greatest claim of mischief is its contribution of a small fraction of the snow you see on your television set when you disconnect the cable or turn to a station that isn’t broadcasting.

In 1929, Edwin Hubble, using the 100-inch telescope at the Mount Wilson observatory in Pasadena, California, found that the couple of dozen galaxies he could detect were all rushing away. In fact Hubble found that the more distant a galaxy is the faster its recession.

An essential property of cosmic microwave radiation revealed by precision satellite measurements over the last decade is that it is extremely uniform. The temperature of the radiation in one part of the sky differs from that in another part by less than a thousandth of a degree.

So although the universe is evolving since the big bang, on average the evolution must have been nearly identical across the cosmos.

This conclusion is of great consequence because the universe’s uniformity is what allows us to define a concept of time applicable to the universe as a whole. Thus the universe has enough symmetry to allow us to speak of its overall age and its overall evolution through time.

Using two-dimensional analogy for space, there are three types of curvature that are completely symmetric -that is, curvatures in which the view from any location is the same as that from any other. They are (a) positive curvature, which uniformly bloats outward, as on sphere; (b) zero curvature, which does not bloat at all, as on infinite plane; (c) negative curvature, which uniformly shrinks inward, as on a saddle.

Therefore a short list of curvatures -uniformly positive, negative, or zero- exhausts the possible curvatures for space that are consistent with the requirement of symmetry between all locations and in all directions. And that is really stunning. We are talking about the shape of the entire universe. Yet, by invoking the immense power of symmetry, researches have been able to narrow the possibilities sharply.

So if someone was to wake you in the middle of the night from a deep sleep and demand you to tell him the shape of the universe -the overall shape of space- and grant you a mere handful of guesses, you’ll be able to meet his challenge.

- Compiled from 'the fabric of the cosmos' -Brian Greene-